Woob – Repurpose Trailer.

Trailer for new Woob Album – Repurpose (see last post). The trailer includes music from the title track of the album and the visuals are repurposed from an old Public Domain film.

Visit Channel Woob for a larger version.

Woob – Repurpose.

A new Woob compilation – Repurpose, will be available towards the end of May on download and a very limited run CD. The spiritual successor to Woob 1194 this album takes a couple of tracks from Woob 4495 and various Em:t compilations that Woob appeared on. throws in a couple of new lengthy excursions and blends it all together into a new listening experience.

Originally announced in the March Woob update for release around now, the album has since ditched a couple of tracks in favour of more new material.

Check back here for the Trailer on May 1st.

Image Credit :Vincent Castello

Max and Harvey – Thieves / Iloobia Interview.

This is a short film for the Max & Harvey track Thieves. The concept behind the music was one of diamond theft in a cat burglary fashion hence the title. its seems however Iloobia did not receive this memo and independently conceived and directed a film with Thieves as its soundtrack. The result is a beautifully crafted, visually arresting piece with a somewhat macabre slant. Iloobia, a long time friend and collaborator has featured on Season 9 before with his experimenting Clawboy. I spoke to him recently and asked him to explain the thinking and process behind the film, we also talk film-making and the future of Clawboy is revealed!

S9: You describe the Thieves film as ‘a re-imagining of the Frankenstein story’ could you elaborate on this.

Iloobia: ‘Thieves’ is constructed from fragments of material slowly collected over a year from England, Holland and Hungary. There were no parameters imposed on what that material should be, primarily as I was working in quite a demanding commercial TV realm at the time where the parameters and briefs were extremely strict. So Thieves was to be the antithesis of that way of working.Weirdly, the edit of Thieves began after a fairly major burnout in that part of my commercial career leaving me pretty much abandoning the medium of film and video altogether. But as a process of self imposed therapy I began to assemble this random material to see if there was any form or sense to be forged out of it instead of throwing the edit suite out of the window. This began to evoke some kind of Dr. Frankenstein process, especially as I began to see themes of death and rebirth suggested within the material, which was strangely coincidental as I was trying to restore my interest in the medium again after it being killed off.
So these themes infused into the film, which I came to see as a kind of Dr. Frankenstein story without the Frankenstein character ever on screen.

S9: Explain the technical creation process behind the film.

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Visa Röster – Thrust.

I already featured the greatest piece of videogame music ever written – The Last V8. Well the 2nd greatest piece of videogame music ever written is also by Rob Hubbard but I just discovered this vocal and Piano reinterpretation by Swedish vocal ensemble Visa Röster. (They also do a live rendition of International Karate which is pretty weird – link ) If you know the original it’s certainly strange hearing this for the first time, if you don’t know the original check out the Stoat and Tim C64 Thrust Concert ! after the break and compare.

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Gas 0095 – Quotes

Matt Jarvis continues his 15th anniversary celebrations of Gas 0095 with quotes from a variety of electronic music legends… and me.

here’s the list, click the name to read the quote at the microscopics site.

Peter Hook (Joy Division, New Order)

Alex Paterson (The Orb)

Richard Barbieri (Japan, Porcupine Tree)

Robin Rimbaud (Scanner)

Ian Boddy

Paul Frankland (Woob, Max & Harvey, Journeyman)

Richard Pinhas (Heldon)

Dylan (DF Tram, The Sound Capsule, Jump/Cut, Dylan McChillin)

Magnus Birgersson (Solar Fields)


Beats Antique.

The..AM -Transit. (with insight from creator Martin Jung)

I really love the comedic timing on this 8-bit masterpiece by Martin Jung for the artist The..AM. (Be sure you watch the film before you carry on reading… ) Martin tells me he was inspired by early 90’s LucasArts and while the influence of Zak McKracken etc. is clear, it took me back even further to 1985 and Activision’s – Little Computer People, a game that would have been infinitely more fun had it been invaded by 3 monkeys and a small bear!

I caught up with Martin and asked him a bit about the process behind the piece.

Martin: First of all I drew the characters and the whole setup using open source program Pixen. Then I arranged the different layers with Photoshop and finally exported approx. 700 images. Following the stop motion idea these images were imported to Final Cut Pro and were arranged in a sequence. It took about 48 working hours.

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Kidkanevil.

Ricky Kershaw directs this relaxing, fluid experience for Kidkanevil. The track is taken from the recently released:  Basho Basho

Sobre Palavras.

Mat Jarvis – Gas/High Skies Interview

Mat Jarvis is currently celebrating 15 years since the first release of his seminal album ‘Gas 0095’. In February of this year he released a new E.P, Sounds of Earth under the name ‘High Skies’. I recently got a chance to ask him a few questions about it:

S9: Tell me a bit about the recording process.

MJ: Recording and mixing was done pretty much all in the box (inside the computer), I don’t use many softsynths at the moment, although sometimes I will sample an analog synth or noise and put it in a softsampler. I have a few external effects and old delays and phasers, so some sounds go through four or five generations being sampled and resampled through this old gear to take the edges off, and sometimes become unrecognisable until I finally get the sound I’m after, which was a lot of processing for the percussive bass sound on the track ‘Sounds of Earth’.

High Skies – Sounds of Earth

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